StatusEffectComponentReplicatedState struct 64 bytes
game.StatusEffectComponentReplicatedState
Inheritance
Base: net.IComponentState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
replicatedInfo | game.StatusEffectReplicatedInfo[] |
Functions
None.
game.StatusEffectComponentReplicatedState
Base: net.IComponentState
None.
| Property | Type | |
|---|---|---|
replicatedInfo | game.StatusEffectReplicatedInfo[] |
None.