TimeSystemReplicatedState class
game.TimeSystemReplicatedState
Inheritance
Base: game.IGameSystemReplicatedState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
paused | bool | |
gameTime | GameTime |
Functions
None.
game.TimeSystemReplicatedState
Base: game.IGameSystemReplicatedState
None.
| Property | Type | |
|---|---|---|
paused | bool | |
gameTime | GameTime |
None.