class game.data
AIActionOR_Record
game.data.AIActionOR_Record
- 0 properties
- 5 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void OR(out WeakHandle<game.data.AIActionSubCondition_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataAIActionOR_Record", "OR", (AIActionOR_Record_OR x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AIActionOR_Record_OR( game.data.AIActionOR_Record self, WeakHandle<game.data.AIActionSubCondition_Record>[] outList );int GetORCount()RTTIre.Hooks.Place( "gamedataAIActionOR_Record", "GetORCount", (AIActionOR_Record_GetORCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIActionOR_Record_GetORCount( game.data.AIActionOR_Record self );WeakHandle<game.data.AIActionSubCondition_Record> GetORItem(int index)RTTIgame.data.AIActionSubCondition_Record? GetORItemHandle(int index)RTTIre.Hooks.Place( "gamedataAIActionOR_Record", "GetORItemHandle", (AIActionOR_Record_GetORItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionSubCondition_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIActionOR_Record_GetORItemHandle( game.data.AIActionOR_Record self, int index );bool ORContains(WeakHandle<game.data.AIActionSubCondition_Record> item)RTTIre.Hooks.Place( "gamedataAIActionOR_Record", "ORContains", (AIActionOR_Record_ORContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AIActionOR_Record_ORContains( game.data.AIActionOR_Record self, WeakHandle<game.data.AIActionSubCondition_Record> item );