AIAmmoCountCond_Record class
game.data.AIAmmoCountCond_Record
Inheritance
Base: game.data.AIActionSubCondition_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AttachmentSlot_Record> WeaponSlot()RTTIgame.data.AttachmentSlot_Record? WeaponSlotHandle()RTTIVector2 Percentage()RTTIint Max()RTTIint Min()RTTI