class game.data
AIDodgeCountCond_Record
game.data.AIDodgeCountCond_Record
- 0 properties
- 3 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int MinDodgeCount()RTTIre.Hooks.Place( "gamedataAIDodgeCountCond_Record", "MinDodgeCount", (AIDodgeCountCond_Record_MinDodgeCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIDodgeCountCond_Record_MinDodgeCount( game.data.AIDodgeCountCond_Record self );int MaxDodgeCount()RTTIre.Hooks.Place( "gamedataAIDodgeCountCond_Record", "MaxDodgeCount", (AIDodgeCountCond_Record_MaxDodgeCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIDodgeCountCond_Record_MaxDodgeCount( game.data.AIDodgeCountCond_Record self );int OwnerAttackDodgedCount()RTTIre.Hooks.Place( "gamedataAIDodgeCountCond_Record", "OwnerAttackDodgedCount", (AIDodgeCountCond_Record_OwnerAttackDodgedCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIDodgeCountCond_Record_OwnerAttackDodgedCount( game.data.AIDodgeCountCond_Record self );