class game.data
AINPCDifficultyCond_Record
game.data.AINPCDifficultyCond_Record
- 0 properties
- 2 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName ComparisonType()RTTIre.Hooks.Place( "gamedataAINPCDifficultyCond_Record", "ComparisonType", (AINPCDifficultyCond_Record_ComparisonType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct AINPCDifficultyCond_Record_ComparisonType( game.data.AINPCDifficultyCond_Record self );int ComparedDifficulty()RTTIre.Hooks.Place( "gamedataAINPCDifficultyCond_Record", "ComparedDifficulty", (AINPCDifficultyCond_Record_ComparedDifficulty x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AINPCDifficultyCond_Record_ComparedDifficulty( game.data.AINPCDifficultyCond_Record self );