class game.data
AIPatternDelay_Record
game.data.AIPatternDelay_Record
- 0 properties
- 2 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int ShotNumber()RTTIre.Hooks.Place( "gamedataAIPatternDelay_Record", "ShotNumber", (AIPatternDelay_Record_ShotNumber x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIPatternDelay_Record_ShotNumber( game.data.AIPatternDelay_Record self );float Delay()RTTIre.Hooks.Place( "gamedataAIPatternDelay_Record", "Delay", (AIPatternDelay_Record_Delay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AIPatternDelay_Record_Delay( game.data.AIPatternDelay_Record self );