BlackICE Scripting

class game.data

AISquadCond_Record

game.data.AISquadCond_Record

  • 0 properties
  • 10 functions

Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void HasTickets(out WeakHandle<game.data.AITicketType_Record>[] outList) RTTI
  • int GetHasTicketsCount() RTTI
  • WeakHandle<game.data.AITicketType_Record> GetHasTicketsItem(int index) RTTI
  • game.data.AITicketType_Record? GetHasTicketsItemHandle(int index) RTTI
  • bool HasTicketsContains(WeakHandle<game.data.AITicketType_Record> item) RTTI
  • void TicketsConditionCheck(out WeakHandle<game.data.AITicketType_Record>[] outList) RTTI
  • int GetTicketsConditionCheckCount() RTTI
  • WeakHandle<game.data.AITicketType_Record> GetTicketsConditionCheckItem(int index) RTTI
  • game.data.AITicketType_Record? GetTicketsConditionCheckItemHandle(int index) RTTI
  • bool TicketsConditionCheckContains(WeakHandle<game.data.AITicketType_Record> item) RTTI