AISquadDistanceRelationToSectorCheck_Record class
game.data.AISquadDistanceRelationToSectorCheck_Record
Inheritance
Base: game.data.AITicketCheck_Record
Derived
game.data.AISquadClosestToSectorCheck_Record, game.data.AISquadFurthestToSectorCheck_Record
Properties
None.
Functions
int GetSectorsCount()RTTIWeakHandle<game.data.AISectorType_Record> GetSectorsItem(int index)RTTIgame.data.AISectorType_Record? GetSectorsItemHandle(int index)RTTIbool SectorsContains(WeakHandle<game.data.AISectorType_Record> item)RTTI