class game.data
AISubActionActivateStrongArmsFX_Record
game.data.AISubActionActivateStrongArmsFX_Record
- 0 properties
- 1 function
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float Delay()RTTIre.Hooks.Place( "gamedataAISubActionActivateStrongArmsFX_Record", "Delay", (AISubActionActivateStrongArmsFX_Record_Delay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionActivateStrongArmsFX_Record_Delay( game.data.AISubActionActivateStrongArmsFX_Record self );