AISubActionForceUnequip_Record class
game.data.AISubActionForceUnequip_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AttachmentSlot_Record> AttachmentSlot()RTTIgame.data.AttachmentSlot_Record? AttachmentSlotHandle()RTTIfloat Delay()RTTIfloat AnimationTime()RTTIbool UnequipDespiteInterruption()RTTIbool DropItem()RTTIbool GenerateLootAfterDrop()RTTI