class game.data
AISubActionSendSignal_Record
game.data.AISubActionSendSignal_Record
- 0 properties
- 3 functions
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName Name()RTTIre.Hooks.Place( "gamedataAISubActionSendSignal_Record", "Name", (AISubActionSendSignal_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionSendSignal_Record_Name( game.data.AISubActionSendSignal_Record self );float Duration()RTTIre.Hooks.Place( "gamedataAISubActionSendSignal_Record", "Duration", (AISubActionSendSignal_Record_Duration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionSendSignal_Record_Duration( game.data.AISubActionSendSignal_Record self );float Delay()RTTIre.Hooks.Place( "gamedataAISubActionSendSignal_Record", "Delay", (AISubActionSendSignal_Record_Delay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionSendSignal_Record_Delay( game.data.AISubActionSendSignal_Record self );