AISubActionSetTopThreatPersistance_Record class
game.data.AISubActionSetTopThreatPersistance_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIThreatPersistenceSource_Record> Source()RTTIgame.data.AIThreatPersistenceSource_Record? SourceHandle()RTTI