AISubActionSpawnFX_Record class
game.data.AISubActionSpawnFX_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AttachmentSlot_Record> AttachmentSlot()RTTIgame.data.AttachmentSlot_Record? AttachmentSlotHandle()RTTICName Name()RTTIfloat Delay()RTTI