class game.data
AISubActionSquadSync_Record
game.data.AISubActionSquadSync_Record
- 0 properties
- 3 functions
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AISquadType_Record> SquadType()RTTIgame.data.AISquadType_Record? SquadTypeHandle()RTTIre.Hooks.Place( "gamedataAISubActionSquadSync_Record", "SquadTypeHandle", (AISubActionSquadSync_Record_SquadTypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AISquadType_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionSquadSync_Record_SquadTypeHandle( game.data.AISubActionSquadSync_Record self );bool Pull()RTTIre.Hooks.Place( "gamedataAISubActionSquadSync_Record", "Pull", (AISubActionSquadSync_Record_Pull x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionSquadSync_Record_Pull( game.data.AISubActionSquadSync_Record self );