class game.data
AccelerateTowardsParameters_Record
game.data.AccelerateTowardsParameters_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float MaxSpeed()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "MaxSpeed", (AccelerateTowardsParameters_Record_MaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_MaxSpeed( game.data.AccelerateTowardsParameters_Record self );float MaxRotationSpeed()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "MaxRotationSpeed", (AccelerateTowardsParameters_Record_MaxRotationSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_MaxRotationSpeed( game.data.AccelerateTowardsParameters_Record self );float DecelerateTowardsTargetPositionDistance()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "DecelerateTowardsTargetPositionDistance", (AccelerateTowardsParameters_Record_DecelerateTowardsTargetPositionDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_DecelerateTowardsTargetPositionDistance( game.data.AccelerateTowardsParameters_Record self );float DiffForMaxRotation()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "DiffForMaxRotation", (AccelerateTowardsParameters_Record_DiffForMaxRotation x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_DiffForMaxRotation( game.data.AccelerateTowardsParameters_Record self );float AccelerationSpeed()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "AccelerationSpeed", (AccelerateTowardsParameters_Record_AccelerationSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_AccelerationSpeed( game.data.AccelerateTowardsParameters_Record self );float MinRotationSpeed()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "MinRotationSpeed", (AccelerateTowardsParameters_Record_MinRotationSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_MinRotationSpeed( game.data.AccelerateTowardsParameters_Record self );float Accuracy()RTTIre.Hooks.Place( "gamedataAccelerateTowardsParameters_Record", "Accuracy", (AccelerateTowardsParameters_Record_Accuracy x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AccelerateTowardsParameters_Record_Accuracy( game.data.AccelerateTowardsParameters_Record self );