class game.data
Achievement_Record
game.data.Achievement_Record
- 0 properties
- 14 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string SteamKey()RTTIre.Hooks.Place( "gamedataAchievement_Record", "SteamKey", (Achievement_Record_SteamKey x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_SteamKey( game.data.Achievement_Record self );string GOGKey()RTTIre.Hooks.Place( "gamedataAchievement_Record", "GOGKey", (Achievement_Record_GOGKey x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_GOGKey( game.data.Achievement_Record self );string LocalizedDescription()RTTIre.Hooks.Place( "gamedataAchievement_Record", "LocalizedDescription", (Achievement_Record_LocalizedDescription x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_LocalizedDescription( game.data.Achievement_Record self );string XB1Key()RTTIre.Hooks.Place( "gamedataAchievement_Record", "XB1Key", (Achievement_Record_XB1Key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_XB1Key( game.data.Achievement_Record self );CName[] Tags()RTTIint GetTagsCount()RTTIre.Hooks.Place( "gamedataAchievement_Record", "GetTagsCount", (Achievement_Record_GetTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_GetTagsCount( game.data.Achievement_Record self );CName GetTagsItem(int index)RTTIre.Hooks.Place( "gamedataAchievement_Record", "GetTagsItem", (Achievement_Record_GetTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_GetTagsItem( game.data.Achievement_Record self, int index );bool TagsContains(CName item)RTTIre.Hooks.Place( "gamedataAchievement_Record", "TagsContains", (Achievement_Record_TagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_TagsContains( game.data.Achievement_Record self, CName item );CName DisplayName()RTTIre.Hooks.Place( "gamedataAchievement_Record", "DisplayName", (Achievement_Record_DisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_DisplayName( game.data.Achievement_Record self );CName EnumName()RTTIre.Hooks.Place( "gamedataAchievement_Record", "EnumName", (Achievement_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_EnumName( game.data.Achievement_Record self );int PS4Key()RTTIre.Hooks.Place( "gamedataAchievement_Record", "PS4Key", (Achievement_Record_PS4Key x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_PS4Key( game.data.Achievement_Record self );int ThresholdValue()RTTIre.Hooks.Place( "gamedataAchievement_Record", "ThresholdValue", (Achievement_Record_ThresholdValue x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_ThresholdValue( game.data.Achievement_Record self );bool PlaythroughSpecific()RTTIre.Hooks.Place( "gamedataAchievement_Record", "PlaythroughSpecific", (Achievement_Record_PlaythroughSpecific x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_PlaythroughSpecific( game.data.Achievement_Record self );game.data.Achievement Type()RTTIre.Hooks.Place( "gamedataAchievement_Record", "Type", (Achievement_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Achievement>(); } ); [Msgpack.Gen] public readonly partial record struct Achievement_Record_Type( game.data.Achievement_Record self );