BlackICE Scripting

class game.data

AimAssistTargetData_Record

game.data.AimAssistTargetData_Record

  • 0 properties
  • 13 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Filters(out WeakHandle<game.data.AimAssistType_Record>[] outList) RTTI
  • int GetFiltersCount() RTTI
  • WeakHandle<game.data.AimAssistType_Record> GetFiltersItem(int index) RTTI
  • game.data.AimAssistType_Record? GetFiltersItemHandle(int index) RTTI
  • bool FiltersContains(WeakHandle<game.data.AimAssistType_Record> item) RTTI
  • float HeightUp() RTTI
  • float AimSnapAngle() RTTI
  • float HeightDown() RTTI
  • float Width() RTTI
  • float AimSnapPriorityWeight() RTTI
  • float MagnetismPriorityWeight() RTTI
  • bool IsForAimMagnetisim() RTTI
  • bool IsForAimSnap() RTTI