class game.data
AngleRange_Record
game.data.AngleRange_Record
- 0 properties
- 4 functions
Extends game.data.SenseShape_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
Vector3 Position()RTTIre.Hooks.Place( "gamedataAngleRange_Record", "Position", (AngleRange_Record_Position x) => { return re.Hooks.CallOriginal<re.msgpack.Vector3>(); } ); [Msgpack.Gen] public readonly partial record struct AngleRange_Record_Position( game.data.AngleRange_Record self );float Angle()RTTIre.Hooks.Place( "gamedataAngleRange_Record", "Angle", (AngleRange_Record_Angle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AngleRange_Record_Angle( game.data.AngleRange_Record self );float Range()RTTIre.Hooks.Place( "gamedataAngleRange_Record", "Range", (AngleRange_Record_Range x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AngleRange_Record_Range( game.data.AngleRange_Record self );float HalfHeight()RTTIre.Hooks.Place( "gamedataAngleRange_Record", "HalfHeight", (AngleRange_Record_HalfHeight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AngleRange_Record_HalfHeight( game.data.AngleRange_Record self );