class game.data
ApperanceToEthnicities_Record
game.data.ApperanceToEthnicities_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Ethnicities(out WeakHandle<game.data.EthnicNames_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataApperanceToEthnicities_Record", "Ethnicities", (ApperanceToEthnicities_Record_Ethnicities x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ApperanceToEthnicities_Record_Ethnicities( game.data.ApperanceToEthnicities_Record self, WeakHandle<game.data.EthnicNames_Record>[] outList );int GetEthnicitiesCount()RTTIre.Hooks.Place( "gamedataApperanceToEthnicities_Record", "GetEthnicitiesCount", (ApperanceToEthnicities_Record_GetEthnicitiesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ApperanceToEthnicities_Record_GetEthnicitiesCount( game.data.ApperanceToEthnicities_Record self );WeakHandle<game.data.EthnicNames_Record> GetEthnicitiesItem(int index)RTTIgame.data.EthnicNames_Record? GetEthnicitiesItemHandle(int index)RTTIre.Hooks.Place( "gamedataApperanceToEthnicities_Record", "GetEthnicitiesItemHandle", (ApperanceToEthnicities_Record_GetEthnicitiesItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.EthnicNames_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ApperanceToEthnicities_Record_GetEthnicitiesItemHandle( game.data.ApperanceToEthnicities_Record self, int index );bool EthnicitiesContains(WeakHandle<game.data.EthnicNames_Record> item)RTTIre.Hooks.Place( "gamedataApperanceToEthnicities_Record", "EthnicitiesContains", (ApperanceToEthnicities_Record_EthnicitiesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ApperanceToEthnicities_Record_EthnicitiesContains( game.data.ApperanceToEthnicities_Record self, WeakHandle<game.data.EthnicNames_Record> item );CName AppearanceName()RTTIre.Hooks.Place( "gamedataApperanceToEthnicities_Record", "AppearanceName", (ApperanceToEthnicities_Record_AppearanceName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ApperanceToEthnicities_Record_AppearanceName( game.data.ApperanceToEthnicities_Record self );