class game.data
ArcadeBackgroundLayer_Record
game.data.ArcadeBackgroundLayer_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName[] ImageTexturePartList()RTTIint GetImageTexturePartListCount()RTTIre.Hooks.Place( "gamedataArcadeBackgroundLayer_Record", "GetImageTexturePartListCount", (ArcadeBackgroundLayer_Record_GetImageTexturePartListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeBackgroundLayer_Record_GetImageTexturePartListCount( game.data.ArcadeBackgroundLayer_Record self );CName GetImageTexturePartListItem(int index)RTTIre.Hooks.Place( "gamedataArcadeBackgroundLayer_Record", "GetImageTexturePartListItem", (ArcadeBackgroundLayer_Record_GetImageTexturePartListItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeBackgroundLayer_Record_GetImageTexturePartListItem( game.data.ArcadeBackgroundLayer_Record self, int index );bool ImageTexturePartListContains(CName item)RTTIre.Hooks.Place( "gamedataArcadeBackgroundLayer_Record", "ImageTexturePartListContains", (ArcadeBackgroundLayer_Record_ImageTexturePartListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeBackgroundLayer_Record_ImageTexturePartListContains( game.data.ArcadeBackgroundLayer_Record self, CName item );red.ResourceReferenceScriptToken ImageTextureAtlas()RTTIre.Hooks.Place( "gamedataArcadeBackgroundLayer_Record", "ImageTextureAtlas", (ArcadeBackgroundLayer_Record_ImageTextureAtlas x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeBackgroundLayer_Record_ImageTextureAtlas( game.data.ArcadeBackgroundLayer_Record self );