BlackICE Scripting

class game.data

ArcadeScoreboard_Record

game.data.ArcadeScoreboard_Record

  • 0 properties
  • 10 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void ArcadeScoreboardEntryList(out WeakHandle<game.data.ArcadeScoreboardEntry_Record>[] outList) RTTI
  • int GetArcadeScoreboardEntryListCount() RTTI
  • WeakHandle<game.data.ArcadeScoreboardEntry_Record> GetArcadeScoreboardEntryListItem(int index) RTTI
  • game.data.ArcadeScoreboardEntry_Record? GetArcadeScoreboardEntryListItemHandle(int index) RTTI
  • bool ArcadeScoreboardEntryListContains(WeakHandle<game.data.ArcadeScoreboardEntry_Record> item) RTTI
  • CName[] ArcadeScoreboardQuestFactList() RTTI
  • int GetArcadeScoreboardQuestFactListCount() RTTI
  • CName GetArcadeScoreboardQuestFactListItem(int index) RTTI
  • bool ArcadeScoreboardQuestFactListContains(CName item) RTTI
  • CName ArcadeScoreboardHighScoreSFX() RTTI