class game.data
ArcadeScoreboard_Record
game.data.ArcadeScoreboard_Record
- 0 properties
- 10 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void ArcadeScoreboardEntryList(out WeakHandle<game.data.ArcadeScoreboardEntry_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataArcadeScoreboard_Record", "ArcadeScoreboardEntryList", (ArcadeScoreboard_Record_ArcadeScoreboardEntryList x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_ArcadeScoreboardEntryList( game.data.ArcadeScoreboard_Record self, WeakHandle<game.data.ArcadeScoreboardEntry_Record>[] outList );int GetArcadeScoreboardEntryListCount()RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "GetArcadeScoreboardEntryListCount", (ArcadeScoreboard_Record_GetArcadeScoreboardEntryListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_GetArcadeScoreboardEntryListCount( game.data.ArcadeScoreboard_Record self );WeakHandle<game.data.ArcadeScoreboardEntry_Record> GetArcadeScoreboardEntryListItem(int index)RTTIgame.data.ArcadeScoreboardEntry_Record? GetArcadeScoreboardEntryListItemHandle(int index)RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "GetArcadeScoreboardEntryListItemHandle", (ArcadeScoreboard_Record_GetArcadeScoreboardEntryListItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ArcadeScoreboardEntry_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_GetArcadeScoreboardEntryListItemHandle( game.data.ArcadeScoreboard_Record self, int index );bool ArcadeScoreboardEntryListContains(WeakHandle<game.data.ArcadeScoreboardEntry_Record> item)RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "ArcadeScoreboardEntryListContains", (ArcadeScoreboard_Record_ArcadeScoreboardEntryListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_ArcadeScoreboardEntryListContains( game.data.ArcadeScoreboard_Record self, WeakHandle<game.data.ArcadeScoreboardEntry_Record> item );CName[] ArcadeScoreboardQuestFactList()RTTIint GetArcadeScoreboardQuestFactListCount()RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "GetArcadeScoreboardQuestFactListCount", (ArcadeScoreboard_Record_GetArcadeScoreboardQuestFactListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_GetArcadeScoreboardQuestFactListCount( game.data.ArcadeScoreboard_Record self );CName GetArcadeScoreboardQuestFactListItem(int index)RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "GetArcadeScoreboardQuestFactListItem", (ArcadeScoreboard_Record_GetArcadeScoreboardQuestFactListItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_GetArcadeScoreboardQuestFactListItem( game.data.ArcadeScoreboard_Record self, int index );bool ArcadeScoreboardQuestFactListContains(CName item)RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "ArcadeScoreboardQuestFactListContains", (ArcadeScoreboard_Record_ArcadeScoreboardQuestFactListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_ArcadeScoreboardQuestFactListContains( game.data.ArcadeScoreboard_Record self, CName item );CName ArcadeScoreboardHighScoreSFX()RTTIre.Hooks.Place( "gamedataArcadeScoreboard_Record", "ArcadeScoreboardHighScoreSFX", (ArcadeScoreboard_Record_ArcadeScoreboardHighScoreSFX x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeScoreboard_Record_ArcadeScoreboardHighScoreSFX( game.data.ArcadeScoreboard_Record self );