class game.data
ArcadeSpawnableObject_Record
game.data.ArcadeSpawnableObject_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.ArcadeObject_Record> Object()RTTIgame.data.ArcadeObject_Record? ObjectHandle()RTTIre.Hooks.Place( "gamedataArcadeSpawnableObject_Record", "ObjectHandle", (ArcadeSpawnableObject_Record_ObjectHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ArcadeObject_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeSpawnableObject_Record_ObjectHandle( game.data.ArcadeSpawnableObject_Record self );float Probability()RTTIre.Hooks.Place( "gamedataArcadeSpawnableObject_Record", "Probability", (ArcadeSpawnableObject_Record_Probability x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ArcadeSpawnableObject_Record_Probability( game.data.ArcadeSpawnableObject_Record self );