class game.data
BaseSign_Record
game.data.BaseSign_Record
- 0 properties
- 3 functions
- 5 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.GenericHighwaySign_Record, game.data.GenericMetroSign_Record, game.data.GenericStreetNameSign_Record, game.data.LCDScreen_Record, game.data.StreetSign_Record
Properties
None.
Functions
red.ResourceReferenceScriptToken Resource()RTTIre.Hooks.Place( "gamedataBaseSign_Record", "Resource", (BaseSign_Record_Resource x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct BaseSign_Record_Resource( game.data.BaseSign_Record self );CName StyleStateName()RTTIre.Hooks.Place( "gamedataBaseSign_Record", "StyleStateName", (BaseSign_Record_StyleStateName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct BaseSign_Record_StyleStateName( game.data.BaseSign_Record self );bool IsUnique()RTTIre.Hooks.Place( "gamedataBaseSign_Record", "IsUnique", (BaseSign_Record_IsUnique x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseSign_Record_IsUnique( game.data.BaseSign_Record self );