BlackICE Scripting

class game.data

CPOLoadoutBase_Record

game.data.CPOLoadoutBase_Record

  • 0 properties
  • 6 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • string DisplayName() RTTI
  • void Items(out WeakHandle<game.data.InventoryItem_Record>[] outList) RTTI
  • int GetItemsCount() RTTI
  • WeakHandle<game.data.InventoryItem_Record> GetItemsItem(int index) RTTI
  • game.data.InventoryItem_Record? GetItemsItemHandle(int index) RTTI
  • bool ItemsContains(WeakHandle<game.data.InventoryItem_Record> item) RTTI