class game.data
CharacterRandomizationCategoryUI_Record
game.data.CharacterRandomizationCategoryUI_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.CharacterRandomizationCategory_Record> CategoryType()RTTIgame.data.CharacterRandomizationCategory_Record? CategoryTypeHandle()RTTIre.Hooks.Place( "gamedataCharacterRandomizationCategoryUI_Record", "CategoryTypeHandle", (CharacterRandomizationCategoryUI_Record_CategoryTypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.CharacterRandomizationCategory_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CharacterRandomizationCategoryUI_Record_CategoryTypeHandle( game.data.CharacterRandomizationCategoryUI_Record self );CName CategoryName()RTTIre.Hooks.Place( "gamedataCharacterRandomizationCategoryUI_Record", "CategoryName", (CharacterRandomizationCategoryUI_Record_CategoryName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct CharacterRandomizationCategoryUI_Record_CategoryName( game.data.CharacterRandomizationCategoryUI_Record self );