class game.data
CodexRecord_Record
game.data.CodexRecord_Record
- 0 properties
- 11 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void RecordContent(out WeakHandle<game.data.CodexRecordPart_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataCodexRecord_Record", "RecordContent", (CodexRecord_Record_RecordContent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_RecordContent( game.data.CodexRecord_Record self, WeakHandle<game.data.CodexRecordPart_Record>[] outList );int GetRecordContentCount()RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "GetRecordContentCount", (CodexRecord_Record_GetRecordContentCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_GetRecordContentCount( game.data.CodexRecord_Record self );WeakHandle<game.data.CodexRecordPart_Record> GetRecordContentItem(int index)RTTIgame.data.CodexRecordPart_Record? GetRecordContentItemHandle(int index)RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "GetRecordContentItemHandle", (CodexRecord_Record_GetRecordContentItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.CodexRecordPart_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_GetRecordContentItemHandle( game.data.CodexRecord_Record self, int index );bool RecordContentContains(WeakHandle<game.data.CodexRecordPart_Record> item)RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "RecordContentContains", (CodexRecord_Record_RecordContentContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_RecordContentContains( game.data.CodexRecord_Record self, WeakHandle<game.data.CodexRecordPart_Record> item );CName[] Tags()RTTIint GetTagsCount()RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "GetTagsCount", (CodexRecord_Record_GetTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_GetTagsCount( game.data.CodexRecord_Record self );CName GetTagsItem(int index)RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "GetTagsItem", (CodexRecord_Record_GetTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_GetTagsItem( game.data.CodexRecord_Record self, int index );bool TagsContains(CName item)RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "TagsContains", (CodexRecord_Record_TagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_TagsContains( game.data.CodexRecord_Record self, CName item );CName UnlockPrereq()RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "UnlockPrereq", (CodexRecord_Record_UnlockPrereq x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_UnlockPrereq( game.data.CodexRecord_Record self );bool UnlockedFromStart()RTTIre.Hooks.Place( "gamedataCodexRecord_Record", "UnlockedFromStart", (CodexRecord_Record_UnlockedFromStart x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CodexRecord_Record_UnlockedFromStart( game.data.CodexRecord_Record self );