class game.data
CompoundSelectionPreset_Record
game.data.CompoundSelectionPreset_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
ListRTTIPresets() int GetPresetsCount()RTTIre.Hooks.Place( "gamedataCompoundSelectionPreset_Record", "GetPresetsCount", (CompoundSelectionPreset_Record_GetPresetsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CompoundSelectionPreset_Record_GetPresetsCount( game.data.CompoundSelectionPreset_Record self );string GetPresetsItem(int index)RTTIre.Hooks.Place( "gamedataCompoundSelectionPreset_Record", "GetPresetsItem", (CompoundSelectionPreset_Record_GetPresetsItem x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct CompoundSelectionPreset_Record_GetPresetsItem( game.data.CompoundSelectionPreset_Record self, int index );bool PresetsContains(string item)RTTIre.Hooks.Place( "gamedataCompoundSelectionPreset_Record", "PresetsContains", (CompoundSelectionPreset_Record_PresetsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CompoundSelectionPreset_Record_PresetsContains( game.data.CompoundSelectionPreset_Record self, string item );float GatherRadius()RTTIre.Hooks.Place( "gamedataCompoundSelectionPreset_Record", "GatherRadius", (CompoundSelectionPreset_Record_GatherRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct CompoundSelectionPreset_Record_GatherRadius( game.data.CompoundSelectionPreset_Record self );