class game.data
Cone_Record
game.data.Cone_Record
- 0 properties
- 4 functions
Extends game.data.SenseShape_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
Vector3 Position2()RTTIre.Hooks.Place( "gamedataCone_Record", "Position2", (Cone_Record_Position2 x) => { return re.Hooks.CallOriginal<re.msgpack.Vector3>(); } ); [Msgpack.Gen] public readonly partial record struct Cone_Record_Position2( game.data.Cone_Record self );Vector3 Position1()RTTIre.Hooks.Place( "gamedataCone_Record", "Position1", (Cone_Record_Position1 x) => { return re.Hooks.CallOriginal<re.msgpack.Vector3>(); } ); [Msgpack.Gen] public readonly partial record struct Cone_Record_Position1( game.data.Cone_Record self );float Radius1()RTTIre.Hooks.Place( "gamedataCone_Record", "Radius1", (Cone_Record_Radius1 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Cone_Record_Radius1( game.data.Cone_Record self );float Radius2()RTTIre.Hooks.Place( "gamedataCone_Record", "Radius2", (Cone_Record_Radius2 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Cone_Record_Radius2( game.data.Cone_Record self );