class game.data
Cooldown_Record
game.data.Cooldown_Record
- 0 properties
- 8 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.CooldownType_Record> Type()RTTIgame.data.CooldownType_Record? TypeHandle()RTTIre.Hooks.Place( "gamedataCooldown_Record", "TypeHandle", (Cooldown_Record_TypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.CooldownType_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Cooldown_Record_TypeHandle( game.data.Cooldown_Record self );CName[] Tags()RTTIint GetTagsCount()RTTIre.Hooks.Place( "gamedataCooldown_Record", "GetTagsCount", (Cooldown_Record_GetTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Cooldown_Record_GetTagsCount( game.data.Cooldown_Record self );CName GetTagsItem(int index)RTTIre.Hooks.Place( "gamedataCooldown_Record", "GetTagsItem", (Cooldown_Record_GetTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Cooldown_Record_GetTagsItem( game.data.Cooldown_Record self, int index );bool TagsContains(CName item)RTTIre.Hooks.Place( "gamedataCooldown_Record", "TagsContains", (Cooldown_Record_TagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Cooldown_Record_TagsContains( game.data.Cooldown_Record self, CName item );float Duration()RTTIre.Hooks.Place( "gamedataCooldown_Record", "Duration", (Cooldown_Record_Duration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Cooldown_Record_Duration( game.data.Cooldown_Record self );bool Modifiable()RTTIre.Hooks.Place( "gamedataCooldown_Record", "Modifiable", (Cooldown_Record_Modifiable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Cooldown_Record_Modifiable( game.data.Cooldown_Record self );