class game.data
Curves_Record
game.data.Curves_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Curves(out WeakHandle<game.data.Curve_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataCurves_Record", "Curves", (Curves_Record_Curves x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Curves_Record_Curves( game.data.Curves_Record self, WeakHandle<game.data.Curve_Record>[] outList );int GetCurvesCount()RTTIre.Hooks.Place( "gamedataCurves_Record", "GetCurvesCount", (Curves_Record_GetCurvesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Curves_Record_GetCurvesCount( game.data.Curves_Record self );WeakHandle<game.data.Curve_Record> GetCurvesItem(int index)RTTIgame.data.Curve_Record? GetCurvesItemHandle(int index)RTTIre.Hooks.Place( "gamedataCurves_Record", "GetCurvesItemHandle", (Curves_Record_GetCurvesItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Curve_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Curves_Record_GetCurvesItemHandle( game.data.Curves_Record self, int index );bool CurvesContains(WeakHandle<game.data.Curve_Record> item)RTTIre.Hooks.Place( "gamedataCurves_Record", "CurvesContains", (Curves_Record_CurvesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Curves_Record_CurvesContains( game.data.Curves_Record self, WeakHandle<game.data.Curve_Record> item );