class game.data
DetectionCurve_Record
game.data.DetectionCurve_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName[] States()RTTIint GetStatesCount()RTTIre.Hooks.Place( "gamedataDetectionCurve_Record", "GetStatesCount", (DetectionCurve_Record_GetStatesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct DetectionCurve_Record_GetStatesCount( game.data.DetectionCurve_Record self );CName GetStatesItem(int index)RTTIre.Hooks.Place( "gamedataDetectionCurve_Record", "GetStatesItem", (DetectionCurve_Record_GetStatesItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct DetectionCurve_Record_GetStatesItem( game.data.DetectionCurve_Record self, int index );bool StatesContains(CName item)RTTIre.Hooks.Place( "gamedataDetectionCurve_Record", "StatesContains", (DetectionCurve_Record_StatesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DetectionCurve_Record_StatesContains( game.data.DetectionCurve_Record self, CName item );CName Name()RTTIre.Hooks.Place( "gamedataDetectionCurve_Record", "Name", (DetectionCurve_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct DetectionCurve_Record_Name( game.data.DetectionCurve_Record self );float MaxDistance()RTTIre.Hooks.Place( "gamedataDetectionCurve_Record", "MaxDistance", (DetectionCurve_Record_MaxDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DetectionCurve_Record_MaxDistance( game.data.DetectionCurve_Record self );