class game.data
DeviceFX_Record
game.data.DeviceFX_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float ScanGameEffectLength()RTTIre.Hooks.Place( "gamedataDeviceFX_Record", "ScanGameEffectLength", (DeviceFX_Record_ScanGameEffectLength x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceFX_Record_ScanGameEffectLength( game.data.DeviceFX_Record self );float VisionConeEffectLength()RTTIre.Hooks.Place( "gamedataDeviceFX_Record", "VisionConeEffectLength", (DeviceFX_Record_VisionConeEffectLength x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceFX_Record_VisionConeEffectLength( game.data.DeviceFX_Record self );float IdleEffectLength()RTTIre.Hooks.Place( "gamedataDeviceFX_Record", "IdleEffectLength", (DeviceFX_Record_IdleEffectLength x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceFX_Record_IdleEffectLength( game.data.DeviceFX_Record self );