class game.data
DriveWheelsAccelerateNoise_Record
game.data.DriveWheelsAccelerateNoise_Record
- 0 properties
- 8 functions
Extends game.data.DriveHelper_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float AccelerationBoost()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "AccelerationBoost", (DriveWheelsAccelerateNoise_Record_AccelerationBoost x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_AccelerationBoost( game.data.DriveWheelsAccelerateNoise_Record self );float MinForcesDifference()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "MinForcesDifference", (DriveWheelsAccelerateNoise_Record_MinForcesDifference x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_MinForcesDifference( game.data.DriveWheelsAccelerateNoise_Record self );float MaxForcesDifference()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "MaxForcesDifference", (DriveWheelsAccelerateNoise_Record_MaxForcesDifference x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_MaxForcesDifference( game.data.DriveWheelsAccelerateNoise_Record self );float AccelerationBoostReverse()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "AccelerationBoostReverse", (DriveWheelsAccelerateNoise_Record_AccelerationBoostReverse x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_AccelerationBoostReverse( game.data.DriveWheelsAccelerateNoise_Record self );float AccelerationBoostMaxSpeed()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "AccelerationBoostMaxSpeed", (DriveWheelsAccelerateNoise_Record_AccelerationBoostMaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_AccelerationBoostMaxSpeed( game.data.DriveWheelsAccelerateNoise_Record self );float MinApplyTime()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "MinApplyTime", (DriveWheelsAccelerateNoise_Record_MinApplyTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_MinApplyTime( game.data.DriveWheelsAccelerateNoise_Record self );float MaxApplyTime()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "MaxApplyTime", (DriveWheelsAccelerateNoise_Record_MaxApplyTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_MaxApplyTime( game.data.DriveWheelsAccelerateNoise_Record self );float AccelerationNoiseMaxSpeed()RTTIre.Hooks.Place( "gamedataDriveWheelsAccelerateNoise_Record", "AccelerationNoiseMaxSpeed", (DriveWheelsAccelerateNoise_Record_AccelerationNoiseMaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DriveWheelsAccelerateNoise_Record_AccelerationNoiseMaxSpeed( game.data.DriveWheelsAccelerateNoise_Record self );