class game.data
DroneAnimationSetup_Record
game.data.DroneAnimationSetup_Record
- 0 properties
- 12 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float TiltAngleOnSpeed()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "TiltAngleOnSpeed", (DroneAnimationSetup_Record_TiltAngleOnSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_TiltAngleOnSpeed( game.data.DroneAnimationSetup_Record self );float SizeFront()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "SizeFront", (DroneAnimationSetup_Record_SizeFront x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_SizeFront( game.data.DroneAnimationSetup_Record self );float SizeBack()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "SizeBack", (DroneAnimationSetup_Record_SizeBack x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_SizeBack( game.data.DroneAnimationSetup_Record self );float WalkTiltCoefficient()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "WalkTiltCoefficient", (DroneAnimationSetup_Record_WalkTiltCoefficient x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_WalkTiltCoefficient( game.data.DroneAnimationSetup_Record self );float SizeLeft()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "SizeLeft", (DroneAnimationSetup_Record_SizeLeft x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_SizeLeft( game.data.DroneAnimationSetup_Record self );float SizeRight()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "SizeRight", (DroneAnimationSetup_Record_SizeRight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_SizeRight( game.data.DroneAnimationSetup_Record self );float Mass()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "Mass", (DroneAnimationSetup_Record_Mass x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_Mass( game.data.DroneAnimationSetup_Record self );float SpeedIdleThreshold()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "SpeedIdleThreshold", (DroneAnimationSetup_Record_SpeedIdleThreshold x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_SpeedIdleThreshold( game.data.DroneAnimationSetup_Record self );float MassNormalizedCoefficient()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "MassNormalizedCoefficient", (DroneAnimationSetup_Record_MassNormalizedCoefficient x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_MassNormalizedCoefficient( game.data.DroneAnimationSetup_Record self );float StartingRecoveryBalance()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "StartingRecoveryBalance", (DroneAnimationSetup_Record_StartingRecoveryBalance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_StartingRecoveryBalance( game.data.DroneAnimationSetup_Record self );float PseudoAcceleration()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "PseudoAcceleration", (DroneAnimationSetup_Record_PseudoAcceleration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_PseudoAcceleration( game.data.DroneAnimationSetup_Record self );float TurnInertiaDamping()RTTIre.Hooks.Place( "gamedataDroneAnimationSetup_Record", "TurnInertiaDamping", (DroneAnimationSetup_Record_TurnInertiaDamping x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DroneAnimationSetup_Record_TurnInertiaDamping( game.data.DroneAnimationSetup_Record self );