class game.data
DynamicDownforceHelper_Record
game.data.DynamicDownforceHelper_Record
- 0 properties
- 4 functions
Extends game.data.DriveHelper_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float MaxSpeed()RTTIre.Hooks.Place( "gamedataDynamicDownforceHelper_Record", "MaxSpeed", (DynamicDownforceHelper_Record_MaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DynamicDownforceHelper_Record_MaxSpeed( game.data.DynamicDownforceHelper_Record self );float MaxSpeedFactorGround()RTTIre.Hooks.Place( "gamedataDynamicDownforceHelper_Record", "MaxSpeedFactorGround", (DynamicDownforceHelper_Record_MaxSpeedFactorGround x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DynamicDownforceHelper_Record_MaxSpeedFactorGround( game.data.DynamicDownforceHelper_Record self );float MinSpeed()RTTIre.Hooks.Place( "gamedataDynamicDownforceHelper_Record", "MinSpeed", (DynamicDownforceHelper_Record_MinSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DynamicDownforceHelper_Record_MinSpeed( game.data.DynamicDownforceHelper_Record self );float MaxSpeedFactorAir()RTTIre.Hooks.Place( "gamedataDynamicDownforceHelper_Record", "MaxSpeedFactorAir", (DynamicDownforceHelper_Record_MaxSpeedFactorAir x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct DynamicDownforceHelper_Record_MaxSpeedFactorAir( game.data.DynamicDownforceHelper_Record self );