class game.data
EnvLight_Record
game.data.EnvLight_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int[] Color()RTTIint GetColorCount()RTTIre.Hooks.Place( "gamedataEnvLight_Record", "GetColorCount", (EnvLight_Record_GetColorCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct EnvLight_Record_GetColorCount( game.data.EnvLight_Record self );int GetColorItem(int index)RTTIre.Hooks.Place( "gamedataEnvLight_Record", "GetColorItem", (EnvLight_Record_GetColorItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct EnvLight_Record_GetColorItem( game.data.EnvLight_Record self, int index );bool ColorContains(int item)RTTIre.Hooks.Place( "gamedataEnvLight_Record", "ColorContains", (EnvLight_Record_ColorContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EnvLight_Record_ColorContains( game.data.EnvLight_Record self, int item );float Intensity()RTTIre.Hooks.Place( "gamedataEnvLight_Record", "Intensity", (EnvLight_Record_Intensity x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct EnvLight_Record_Intensity( game.data.EnvLight_Record self );float Radius()RTTIre.Hooks.Place( "gamedataEnvLight_Record", "Radius", (EnvLight_Record_Radius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct EnvLight_Record_Radius( game.data.EnvLight_Record self );float Temperature()RTTIre.Hooks.Place( "gamedataEnvLight_Record", "Temperature", (EnvLight_Record_Temperature x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct EnvLight_Record_Temperature( game.data.EnvLight_Record self );