class game.data
Footstep_Record
game.data.Footstep_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName FootstepEntityLeft()RTTIre.Hooks.Place( "gamedataFootstep_Record", "FootstepEntityLeft", (Footstep_Record_FootstepEntityLeft x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Footstep_Record_FootstepEntityLeft( game.data.Footstep_Record self );CName FootstepEntityRight()RTTIre.Hooks.Place( "gamedataFootstep_Record", "FootstepEntityRight", (Footstep_Record_FootstepEntityRight x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Footstep_Record_FootstepEntityRight( game.data.Footstep_Record self );float TimeToFade()RTTIre.Hooks.Place( "gamedataFootstep_Record", "TimeToFade", (Footstep_Record_TimeToFade x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Footstep_Record_TimeToFade( game.data.Footstep_Record self );