class game.data
GyroAngleCheckpoint_Record
game.data.GyroAngleCheckpoint_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
Quaternion Quaternion()RTTIre.Hooks.Place( "gamedataGyroAngleCheckpoint_Record", "Quaternion", (GyroAngleCheckpoint_Record_Quaternion x) => { return re.Hooks.CallOriginal<re.msgpack.Quaternion>(); } ); [Msgpack.Gen] public readonly partial record struct GyroAngleCheckpoint_Record_Quaternion( game.data.GyroAngleCheckpoint_Record self );WeakHandle<game.data.CheckpointAngleRange_Record> AngleRange()RTTIgame.data.CheckpointAngleRange_Record? AngleRangeHandle()RTTIre.Hooks.Place( "gamedataGyroAngleCheckpoint_Record", "AngleRangeHandle", (GyroAngleCheckpoint_Record_AngleRangeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.CheckpointAngleRange_Record>(); } ); [Msgpack.Gen] public readonly partial record struct GyroAngleCheckpoint_Record_AngleRangeHandle( game.data.GyroAngleCheckpoint_Record self );CName CheckpointID()RTTIre.Hooks.Place( "gamedataGyroAngleCheckpoint_Record", "CheckpointID", (GyroAngleCheckpoint_Record_CheckpointID x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct GyroAngleCheckpoint_Record_CheckpointID( game.data.GyroAngleCheckpoint_Record self );Vector3 TargetAngle()RTTIre.Hooks.Place( "gamedataGyroAngleCheckpoint_Record", "TargetAngle", (GyroAngleCheckpoint_Record_TargetAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Vector3>(); } ); [Msgpack.Gen] public readonly partial record struct GyroAngleCheckpoint_Record_TargetAngle( game.data.GyroAngleCheckpoint_Record self );float QuaternionThresholdAngle()RTTIre.Hooks.Place( "gamedataGyroAngleCheckpoint_Record", "QuaternionThresholdAngle", (GyroAngleCheckpoint_Record_QuaternionThresholdAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GyroAngleCheckpoint_Record_QuaternionThresholdAngle( game.data.GyroAngleCheckpoint_Record self );