class game.data
IsHackable_Record
game.data.IsHackable_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string EnumName()RTTIre.Hooks.Place( "gamedataIsHackable_Record", "EnumName", (IsHackable_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IsHackable_Record_EnumName( game.data.IsHackable_Record self );string EnumComment()RTTIre.Hooks.Place( "gamedataIsHackable_Record", "EnumComment", (IsHackable_Record_EnumComment x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IsHackable_Record_EnumComment( game.data.IsHackable_Record self );game.data.IsHackable Type()RTTIre.Hooks.Place( "gamedataIsHackable_Record", "Type", (IsHackable_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.IsHackable>(); } ); [Msgpack.Gen] public readonly partial record struct IsHackable_Record_Type( game.data.IsHackable_Record self );