class game.data
MappinUICustomOpacityParams_Record
game.data.MappinUICustomOpacityParams_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float DistanceWhenFullyVisible()RTTIre.Hooks.Place( "gamedataMappinUICustomOpacityParams_Record", "DistanceWhenFullyVisible", (MappinUICustomOpacityParams_Record_DistanceWhenFullyVisible x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUICustomOpacityParams_Record_DistanceWhenFullyVisible( game.data.MappinUICustomOpacityParams_Record self );float VisibilityConeStartAngle()RTTIre.Hooks.Place( "gamedataMappinUICustomOpacityParams_Record", "VisibilityConeStartAngle", (MappinUICustomOpacityParams_Record_VisibilityConeStartAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUICustomOpacityParams_Record_VisibilityConeStartAngle( game.data.MappinUICustomOpacityParams_Record self );float DistanceWhenFullyHidden()RTTIre.Hooks.Place( "gamedataMappinUICustomOpacityParams_Record", "DistanceWhenFullyHidden", (MappinUICustomOpacityParams_Record_DistanceWhenFullyHidden x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUICustomOpacityParams_Record_DistanceWhenFullyHidden( game.data.MappinUICustomOpacityParams_Record self );float VisibilityConeEndAngle()RTTIre.Hooks.Place( "gamedataMappinUICustomOpacityParams_Record", "VisibilityConeEndAngle", (MappinUICustomOpacityParams_Record_VisibilityConeEndAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUICustomOpacityParams_Record_VisibilityConeEndAngle( game.data.MappinUICustomOpacityParams_Record self );float VisibilityConeMaximumOpacity()RTTIre.Hooks.Place( "gamedataMappinUICustomOpacityParams_Record", "VisibilityConeMaximumOpacity", (MappinUICustomOpacityParams_Record_VisibilityConeMaximumOpacity x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUICustomOpacityParams_Record_VisibilityConeMaximumOpacity( game.data.MappinUICustomOpacityParams_Record self );