class game.data
MiniGame_SymbolsWithRarity_Record
game.data.MiniGame_SymbolsWithRarity_Record
- 0 properties
- 3 functions
- 5 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.MiniGame_AllSymbols_inline0_Record, game.data.MiniGame_AllSymbols_inline1_Record, game.data.MiniGame_AllSymbols_inline2_Record, game.data.MiniGame_AllSymbols_inline3_Record, game.data.MiniGame_AllSymbols_inline4_Record
Properties
None.
Functions
string Name()RTTIre.Hooks.Place( "gamedataMiniGame_SymbolsWithRarity_Record", "Name", (MiniGame_SymbolsWithRarity_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct MiniGame_SymbolsWithRarity_Record_Name( game.data.MiniGame_SymbolsWithRarity_Record self );string Symbol()RTTIre.Hooks.Place( "gamedataMiniGame_SymbolsWithRarity_Record", "Symbol", (MiniGame_SymbolsWithRarity_Record_Symbol x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct MiniGame_SymbolsWithRarity_Record_Symbol( game.data.MiniGame_SymbolsWithRarity_Record self );float Probability()RTTIre.Hooks.Place( "gamedataMiniGame_SymbolsWithRarity_Record", "Probability", (MiniGame_SymbolsWithRarity_Record_Probability x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MiniGame_SymbolsWithRarity_Record_Probability( game.data.MiniGame_SymbolsWithRarity_Record self );