class game.data
MovementParam_Record
game.data.MovementParam_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string EnumComment()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "EnumComment", (MovementParam_Record_EnumComment x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_EnumComment( game.data.MovementParam_Record self );CName EnumName()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "EnumName", (MovementParam_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_EnumName( game.data.MovementParam_Record self );float MaxSpeed()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "MaxSpeed", (MovementParam_Record_MaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_MaxSpeed( game.data.MovementParam_Record self );float Acceleration()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "Acceleration", (MovementParam_Record_Acceleration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_Acceleration( game.data.MovementParam_Record self );float Deceleration()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "Deceleration", (MovementParam_Record_Deceleration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_Deceleration( game.data.MovementParam_Record self );float RotationSpeed()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "RotationSpeed", (MovementParam_Record_RotationSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_RotationSpeed( game.data.MovementParam_Record self );game.data.MovementType Type()RTTIre.Hooks.Place( "gamedataMovementParam_Record", "Type", (MovementParam_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.GameDataMovementType>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParam_Record_Type( game.data.MovementParam_Record self );