BlackICE Scripting

class game.data

NPCEquipmentGroup_Record

game.data.NPCEquipmentGroup_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void EquipmentItems(out WeakHandle<game.data.NPCEquipmentGroupEntry_Record>[] outList) RTTI
  • int GetEquipmentItemsCount() RTTI
  • WeakHandle<game.data.NPCEquipmentGroupEntry_Record> GetEquipmentItemsItem(int index) RTTI
  • game.data.NPCEquipmentGroupEntry_Record? GetEquipmentItemsItemHandle(int index) RTTI
  • bool EquipmentItemsContains(WeakHandle<game.data.NPCEquipmentGroupEntry_Record> item) RTTI