BlackICE Scripting

class game.data

NPCEquipmentItemPool_Record

game.data.NPCEquipmentItemPool_Record

  • 0 properties
  • 5 functions

Extends game.data.NPCEquipmentGroupEntry_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Pool(out WeakHandle<game.data.NPCEquipmentItemsPoolEntry_Record>[] outList) RTTI
  • int GetPoolCount() RTTI
  • WeakHandle<game.data.NPCEquipmentItemsPoolEntry_Record> GetPoolItem(int index) RTTI
  • game.data.NPCEquipmentItemsPoolEntry_Record? GetPoolItemHandle(int index) RTTI
  • bool PoolContains(WeakHandle<game.data.NPCEquipmentItemsPoolEntry_Record> item) RTTI