BlackICE Scripting

class game.data

NPCRarity_Record

game.data.NPCRarity_Record

  • 0 properties
  • 10 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • string EnumComment() RTTI
  • void StatModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList) RTTI
  • int GetStatModifiersCount() RTTI
  • WeakHandle<game.data.StatModifier_Record> GetStatModifiersItem(int index) RTTI
  • game.data.StatModifier_Record? GetStatModifiersItemHandle(int index) RTTI
  • bool StatModifiersContains(WeakHandle<game.data.StatModifier_Record> item) RTTI
  • CName EnumName() RTTI
  • float RarityValue() RTTI
  • bool NotAvailableDynamically() RTTI
  • game.data.NPCRarity Type() RTTI