class game.data
ObjectActionCost_Record
game.data.ObjectActionCost_Record
- 0 properties
- 5 functions
- 2 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void CostMods(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataObjectActionCost_Record", "CostMods", (ObjectActionCost_Record_CostMods x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ObjectActionCost_Record_CostMods( game.data.ObjectActionCost_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetCostModsCount()RTTIre.Hooks.Place( "gamedataObjectActionCost_Record", "GetCostModsCount", (ObjectActionCost_Record_GetCostModsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ObjectActionCost_Record_GetCostModsCount( game.data.ObjectActionCost_Record self );WeakHandle<game.data.StatModifier_Record> GetCostModsItem(int index)RTTIgame.data.StatModifier_Record? GetCostModsItemHandle(int index)RTTIre.Hooks.Place( "gamedataObjectActionCost_Record", "GetCostModsItemHandle", (ObjectActionCost_Record_GetCostModsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ObjectActionCost_Record_GetCostModsItemHandle( game.data.ObjectActionCost_Record self, int index );bool CostModsContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataObjectActionCost_Record", "CostModsContains", (ObjectActionCost_Record_CostModsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ObjectActionCost_Record_CostModsContains( game.data.ObjectActionCost_Record self, WeakHandle<game.data.StatModifier_Record> item );