class game.data
Output_Record
game.data.Output_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string OutputName()RTTIre.Hooks.Place( "gamedataOutput_Record", "OutputName", (Output_Record_OutputName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Output_Record_OutputName( game.data.Output_Record self );int Priority()RTTIre.Hooks.Place( "gamedataOutput_Record", "Priority", (Output_Record_Priority x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Output_Record_Priority( game.data.Output_Record self );float AIPriority()RTTIre.Hooks.Place( "gamedataOutput_Record", "AIPriority", (Output_Record_AIPriority x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Output_Record_AIPriority( game.data.Output_Record self );game.data.Output Type()RTTIre.Hooks.Place( "gamedataOutput_Record", "Type", (Output_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Output>(); } ); [Msgpack.Gen] public readonly partial record struct Output_Record_Type( game.data.Output_Record self );