BlackICE Scripting

class game.data

Perk_Record

game.data.Perk_Record

  • 0 properties
  • 17 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • string DisplayName() RTTI
  • string Loc_name_key() RTTI
  • string EnumComment() RTTI
  • string Loc_desc_key() RTTI
  • WeakHandle<game.data.UIIcon_Record> PerkIcon() RTTI
  • game.data.UIIcon_Record? PerkIconHandle() RTTI
  • WeakHandle<game.data.PerkUtility_Record> Utility() RTTI
  • game.data.PerkUtility_Record? UtilityHandle() RTTI
  • void Levels(out WeakHandle<game.data.PerkLevelData_Record>[] outList) RTTI
  • int GetLevelsCount() RTTI
  • WeakHandle<game.data.PerkLevelData_Record> GetLevelsItem(int index) RTTI
  • game.data.PerkLevelData_Record? GetLevelsItemHandle(int index) RTTI
  • bool LevelsContains(WeakHandle<game.data.PerkLevelData_Record> item) RTTI
  • CName EnumName() RTTI
  • CName IconPath() RTTI
  • red.ResourceReferenceScriptToken BinkPath() RTTI
  • game.data.PerkType Type() RTTI