class game.data
Perk_Record
game.data.Perk_Record
- 0 properties
- 17 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string DisplayName()RTTIre.Hooks.Place( "gamedataPerk_Record", "DisplayName", (Perk_Record_DisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_DisplayName( game.data.Perk_Record self );string Loc_name_key()RTTIre.Hooks.Place( "gamedataPerk_Record", "Loc_name_key", (Perk_Record_Loc_name_key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_Loc_name_key( game.data.Perk_Record self );string EnumComment()RTTIre.Hooks.Place( "gamedataPerk_Record", "EnumComment", (Perk_Record_EnumComment x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_EnumComment( game.data.Perk_Record self );string Loc_desc_key()RTTIre.Hooks.Place( "gamedataPerk_Record", "Loc_desc_key", (Perk_Record_Loc_desc_key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_Loc_desc_key( game.data.Perk_Record self );WeakHandle<game.data.UIIcon_Record> PerkIcon()RTTIgame.data.UIIcon_Record? PerkIconHandle()RTTIre.Hooks.Place( "gamedataPerk_Record", "PerkIconHandle", (Perk_Record_PerkIconHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_PerkIconHandle( game.data.Perk_Record self );WeakHandle<game.data.PerkUtility_Record> Utility()RTTIgame.data.PerkUtility_Record? UtilityHandle()RTTIre.Hooks.Place( "gamedataPerk_Record", "UtilityHandle", (Perk_Record_UtilityHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PerkUtility_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_UtilityHandle( game.data.Perk_Record self );void Levels(out WeakHandle<game.data.PerkLevelData_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataPerk_Record", "Levels", (Perk_Record_Levels x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_Levels( game.data.Perk_Record self, WeakHandle<game.data.PerkLevelData_Record>[] outList );int GetLevelsCount()RTTIre.Hooks.Place( "gamedataPerk_Record", "GetLevelsCount", (Perk_Record_GetLevelsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_GetLevelsCount( game.data.Perk_Record self );WeakHandle<game.data.PerkLevelData_Record> GetLevelsItem(int index)RTTIgame.data.PerkLevelData_Record? GetLevelsItemHandle(int index)RTTIre.Hooks.Place( "gamedataPerk_Record", "GetLevelsItemHandle", (Perk_Record_GetLevelsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PerkLevelData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_GetLevelsItemHandle( game.data.Perk_Record self, int index );bool LevelsContains(WeakHandle<game.data.PerkLevelData_Record> item)RTTIre.Hooks.Place( "gamedataPerk_Record", "LevelsContains", (Perk_Record_LevelsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_LevelsContains( game.data.Perk_Record self, WeakHandle<game.data.PerkLevelData_Record> item );CName EnumName()RTTIre.Hooks.Place( "gamedataPerk_Record", "EnumName", (Perk_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_EnumName( game.data.Perk_Record self );CName IconPath()RTTIre.Hooks.Place( "gamedataPerk_Record", "IconPath", (Perk_Record_IconPath x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_IconPath( game.data.Perk_Record self );red.ResourceReferenceScriptToken BinkPath()RTTIre.Hooks.Place( "gamedataPerk_Record", "BinkPath", (Perk_Record_BinkPath x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_BinkPath( game.data.Perk_Record self );game.data.PerkType Type()RTTIre.Hooks.Place( "gamedataPerk_Record", "Type", (Perk_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PerkType>(); } ); [Msgpack.Gen] public readonly partial record struct Perk_Record_Type( game.data.Perk_Record self );