class game.data
PlayerVehicleDisplayOverride_Record
game.data.PlayerVehicleDisplayOverride_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName Icon()RTTIre.Hooks.Place( "gamedataPlayerVehicleDisplayOverride_Record", "Icon", (PlayerVehicleDisplayOverride_Record_Icon x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerVehicleDisplayOverride_Record_Icon( game.data.PlayerVehicleDisplayOverride_Record self );CName DefaultState()RTTIre.Hooks.Place( "gamedataPlayerVehicleDisplayOverride_Record", "DefaultState", (PlayerVehicleDisplayOverride_Record_DefaultState x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerVehicleDisplayOverride_Record_DefaultState( game.data.PlayerVehicleDisplayOverride_Record self );CName ActiveState()RTTIre.Hooks.Place( "gamedataPlayerVehicleDisplayOverride_Record", "ActiveState", (PlayerVehicleDisplayOverride_Record_ActiveState x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerVehicleDisplayOverride_Record_ActiveState( game.data.PlayerVehicleDisplayOverride_Record self );bool ForcedFavorite()RTTIre.Hooks.Place( "gamedataPlayerVehicleDisplayOverride_Record", "ForcedFavorite", (PlayerVehicleDisplayOverride_Record_ForcedFavorite x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerVehicleDisplayOverride_Record_ForcedFavorite( game.data.PlayerVehicleDisplayOverride_Record self );